Keeper of the Groove

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Total Votes : 27

Keeper of the Groove

Post  Ace Ventura on Wed Sep 02, 2009 1:06 pm

Rate the Keeper of the Groove


Last edited by Ace Ventura on Tue Mar 09, 2010 12:03 pm; edited 1 time in total
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Re: Keeper of the Groove

Post  Mahlay on Thu Sep 17, 2009 12:03 pm

Yeah, i really like the Keeper. His calm voice will make you the perfect match for team-coordinator.

KotG is not only an imba pusher (summons + aura), he is also the perfect support for hero killers. even in early game the "entangle+tree-surround-manoeuvre" is likely to get a kill for your team.
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Re: Keeper of the Groove

Post  J.P.P.P.P.P on Thu Sep 17, 2009 12:57 pm

Mahlay wrote:Yeah, i really like the Keeper. His calm voice will make you the perfect match for team-coordinator.

KotG is not only an imba pusher (summons + aura), he is also the perfect support for hero killers. even in early game the "entangle+tree-surround-manoeuvre" is likely to get a kill for your team.

Keeper is a fantastic hero at start and mid game. His roots and trees can kill even the hardest tanking hero on their own, but at the end of the game when people can just dispell roots with antimagic pot and kill trees the keeper is not so good. I give him 0 for balance since he is very strong but if its a long game he becomes much weaker than most other heroes because his spells become useless. However there is 1 good thing in long game which is aura, it means he is almost unkillable by a blademaster or skeleton warden.

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Re: Keeper of the Groove

Post  Bushfire on Thu Sep 17, 2009 1:02 pm

J.P.P.P.P.P wrote:
Mahlay wrote:Yeah, i really like the Keeper. His calm voice will make you the perfect match for team-coordinator.

KotG is not only an imba pusher (summons + aura), he is also the perfect support for hero killers. even in early game the "entangle+tree-surround-manoeuvre" is likely to get a kill for your team.

Keeper is a fantastic hero at start and mid game. His roots and trees can kill even the hardest tanking hero on their own, but at the end of the game when people can just dispell roots with antimagic pot and kill trees the keeper is not so good. I give him 0 for balance since he is very strong but if its a long game he becomes much weaker than most other heroes because his spells become useless. However there is 1 good thing in long game which is aura, it means he is almost unkillable by a blademaster or skeleton warden.

only if he have more hp than bm Smile
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Re: Keeper of the Groove

Post  Gast on Fri Sep 18, 2009 11:16 am

technically y but u forget that he can attack too

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Re: Keeper of the Groove

Post  Bushfire on Fri Sep 18, 2009 1:28 pm

SilentchiLL wrote:technically y but u forget that he can attack too

y but u not always full healed
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Re: Keeper of the Groove

Post  Tenoziw on Fri Sep 18, 2009 10:18 pm

J.P.P.P.P.P wrote:
Mahlay wrote:Yeah, i really like the Keeper. His calm voice will make you the perfect match for team-coordinator.

KotG is not only an imba pusher (summons + aura), he is also the perfect support for hero killers. even in early game the "entangle+tree-surround-manoeuvre" is likely to get a kill for your team.

Keeper is a fantastic hero at start and mid game. His roots and trees can kill even the hardest tanking hero on their own, but at the end of the game when people can just dispell roots with antimagic pot and kill trees the keeper is not so good. I give him 0 for balance since he is very strong but if its a long game he becomes much weaker than most other heroes because his spells become useless. However there is 1 good thing in long game which is aura, it means he is almost unkillable by a blademaster or skeleton warden.

I agree, but if you really pwn in early and mid game (killing lots of creeps and getting hero kills, and die nothing)
Then you are feeded and can last in late game too Smile I have done that and seen people done that (even in private games).
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Re: Keeper of the Groove

Post  Gast on Sat Sep 19, 2009 4:17 pm

BushFire wrote:
SilentchiLL wrote:technically y but u forget that he can attack too

y but u not always full healed

lawl thats no argument if a heroe isn´t fully healed u can kill every heroe with every heroe Very Happy

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Re: Keeper of the Groove

Post  Tenoziw on Sun Sep 20, 2009 1:30 am

SilentchiLL wrote:
BushFire wrote:
SilentchiLL wrote:technically y but u forget that he can attack too

y but u not always full healed

lawl thats no argument if a heroe isn´t fully healed u can kill every heroe with every heroe Very Happy

Rofl, vouch that biggrin
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Re: Keeper of the Groove

Post  Bushfire on Sun Sep 20, 2009 3:01 am

SilentchiLL wrote:
BushFire wrote:
SilentchiLL wrote:technically y but u forget that he can attack too

y but u not always full healed

lawl thats no argument if a heroe isn´t fully healed u can kill every heroe with every heroe Very Happy
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Re: Keeper of the Groove

Post  Orc.Slayer on Sun Jan 10, 2010 12:05 am

me and my clanmates had the longest game ever (2:37) and the keeper's aura was way too strong.
as you know, antimagic shield is dispelled easily in lategame, so you just cant attack anymore (even with cryptlord @ 10000 hp ^^)
maybe it should be a bit weaker, like 45% instead of 55%, because I think you just disable melee heroes, since the aura works for a quite nice range

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Re: Keeper of the Groove

Post  PureOwn4ge on Sun Jan 10, 2010 11:09 pm

y was rly hard to see like a cl got 200dmg/hit when he attacks a creep biggrin

nice hero in midgame(tangle-treant combo ftw) and cuz aura a rly good her in lategame, if there are melee heroes at enemys site
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Re: Keeper of the Groove

Post  CoolRasta on Mon Feb 15, 2010 11:59 am

heal (trankility) isnt too strong??

i was pl, 250 strenght, 120 agi, and i couldnt kill any creep during the ulti

so its the only ulti who is imba at late game, i think we need change it

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Re: Keeper of the Groove

Post  Bushfire on Mon Feb 15, 2010 1:03 pm

CoolRasta wrote:heal (trankility) isnt too strong??

i was pl, 250 strenght, 120 agi, and i couldnt kill any creep during the ulti

so its the only ulti who is imba at late game, i think we need change it
its not too strong mate, u easy can silence him and stuff
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Re: Keeper of the Groove

Post  CoolRasta on Mon Feb 15, 2010 2:24 pm

ofc, i will buy staff for that? nosense, thats just show its too strong^^
and without stun or something like, u cant do anything

im ok to do anything at lvl20


but i kill 70% of creep of my team, was 3 lvl higher than all (30 mb), 250str 120 agi, had blade, and cant do anything always so its too strong imo

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Re: Keeper of the Groove

Post  Bes on Mon Feb 15, 2010 2:29 pm

CoolRasta wrote:ofc, i will buy staff for that? nosense, thats just show its too strong^^
and without stun or something like, u cant do anything

im ok to do anything at lvl20


but i kill 70% of creep of my team, was 3 lvl higher than all (30 mb), 250str 120 agi, and cant do anything always so its too strong imo


i think ulti is ulti and should be smth special...so imo i would not change anything...with Aura i agree...
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Re: Keeper of the Groove

Post  CoolRasta on Mon Feb 15, 2010 2:33 pm

omg guys

u see how i was strong? and cant do shit?
i couldt kill a little footman

i dont know which ulti can do same

(y ofc a hex fuck this but i talk in generalirty)

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Re: Keeper of the Groove

Post  Bes on Mon Feb 15, 2010 2:40 pm

CoolRasta wrote:omg guys

u see how i was strong? and cant do shit?
i couldt kill a little footman

i dont know which ulti can do same

(y ofc a hex fuck this but i talk in generalirty)

i understand u well rasta but if we change all things which sometimes seems to be to strong we take the idantity of the heroes away...this ulti lasts some seconds its not for the whole game...what about the SH ulti?during that time u cant kill nearly anything...so i think the ulti of keeper is ok...
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Re: Keeper of the Groove

Post  CoolRasta on Mon Feb 15, 2010 2:43 pm

ok, but i could kill sh at least^^

forget, its np

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Re: Keeper of the Groove

Post  Xoralundra on Wed Feb 17, 2010 4:40 pm

I have 2 gripes with Keeper.
Early on the uptime of his stun is a bit too high - since he can't use it for creeping, he usually ends up just chucking at a melee hero and wailing on him for as much as he wants.
Late game thorns aura is insane. You have to remember that this ability was designed for use in a game where a lot more damage was from spells and ranged attacks, and not so focused on hero killing.
Crypt Lord's thorns aren't a problem because it's only melee heroes when they're attacking the CL, but Keeper's make attacking anything with a melee hero while in his presense just suicide.
Not really sure what you could do about it, since the nature of it is just extremely unbalanced in this context.

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Re: Keeper of the Groove

Post  Ace Ventura on Wed Feb 17, 2010 5:04 pm

the ulti is definatly a bit too strong^^


and about the aura: i can reduce it a bit and then in a few games we have to find out how it is then.... (imo the armor of the cl seems to be better then the aura of the kotg although the kotg aura has more %)
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Re: Keeper of the Groove

Post  CoolRasta on Wed Feb 17, 2010 5:33 pm

ah, finally, i dont talk for nothing^^

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Re: Keeper of the Groove

Post  Xoralundra on Wed Feb 17, 2010 5:35 pm

With CL though the only time you're losing health is when you're attacking him, so he's losing health too.
With the keeper, you can't even creep in his presence because you kill yourself, while he takes 0 damage.

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Re: Keeper of the Groove

Post  J.P.P.P.P.P on Wed Feb 17, 2010 9:43 pm

Xoralundra wrote:With CL though the only time you're losing health is when you're attacking him, so he's losing health too.
With the keeper, you can't even creep in his presence because you kill yourself, while he takes 0 damage.

But kotg is sooo easy to kill with just basic teamwork! His aura is only chance in late game so it needs to be strong. Also remember int heroes really do need stats bonus when they can so in order to get aura too you would need to sacrifice roots or trees and lose the crazy imba blocking combo. I'm pretty happy with the kotg though, with his improved ulti from old versions he is a very nice support hero but still pretty easy to focus.

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Re: Keeper of the Groove

Post  Xoralundra on Thu Feb 18, 2010 6:18 am

He's only easy to focus with 2+ heroes on him, and thorns aura is just a total game winner vs melee heroes.

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